Tempo Hub

TEMPO HUB

A Roblox script hub for fourteen games — built around RH2, where every shot lets go at 74 and lands in the green.

Scroll
What we do

We read the game, then we time it.

The green window in RH2 is a constant — it doesn't move with your ratings and it doesn't move with distance. But you can't release in it and expect to land there: the shot takes a moment to register. Tempo lets go at 74 so it arrives on 76. Try it:

Live demo Release in the green band
Press release, or hit Space
That's the hard part done for you. Hold mode, tap-to-shoot, controller and mobile — all of it aims at the same number, with your ping measured per shot and compensated.
Supported games

Fourteen games, one loadstring.

Paste it once. The loader reads the place you're in and pulls the right script — you don't pick, and you don't keep a list of links.

Flagship RH2 · The Journey auto green · cosmetics · animations
Blox Fruitsfarm · teleports
Blade Ballauto parry
Fischauto fish
Jailbreakesp · farm
Anime Battle Arenacombat
Sniper Arenaaim · esp
All Star Tower Defenseauto farm
My Animal Farmauto farm
Steal an Eggauto steal
Sell Oresauto sell
Speedsters Beyondauto farm
Anime Card Farmauto farm
My Timber Petsauto farm
Inside RH2

Measured, not guessed.

A layup and a floater are fifteen points apart — one target can't serve both. Each was measured in game, one point at a time, against the game's own PERFECT / EARLY / LATE verdict.

Where Tempo lets go, read off ActionValues.Power — the same value the game draws its meter from. Each is the release point, not the window.
ShotGreens atHow it was found
Jumper74released early to land in the game's 76 window
Layup53 – 60swept one point at a time
Floater65 – 74swept one point at a time
Dunk74 – 78ten graded dunks
Hook & post65 – 74rides the floater band
Dunks are Space, not E. That's why most scripts don't green them — they let go of a key the game isn't watching. Tempo releases the right one.

Auto green

Free

Hold shoot, it releases at the green. Tap-to-shoot too — a real hold near the rim turns into a clutch layup, and that reads as blatant.

Works on mobile

Free

Not a cut-down version. The same auto green, driven through the game's own SHOOT button.

Layup, floater & dunk timing

Premium

Each with its own release point, plus Calibrate — it counts what the game says about your shots per move and tunes to your build when you ask. It never moves your timing on its own.

Cosmetics

Premium

Every top, bottom, shoe, hat, mascot and colour — nine wardrobes. Client-side: you see it, nobody else does. We'd rather say that here than have you find out after.

Animations

Premium

272 packages across 15 categories. Coin prices and attribute requirements don't apply — a 5,500-coin dunk package runs on a build with 3 vertical.

Green FX & ball trails

Premium

All 82 green effects, fired on the game's own PERFECT verdict, plus a trail that follows the ball through the air.

Pricing

One script, two ways to pay.

Monthly

$4.99 / month
  • Every premium feature
  • Updates as they ship
  • Cancel whenever
Choose monthly

Lifetime

$14.99 / once
  • Every premium feature
  • Every future update
  • Pays for itself in three months
Get lifetime
Straight about the cosmetics: tops, mascots, animations and effects are client-side. Only you see them — other players see your real outfit, and nothing is saved to your account. Buy it for the shooting; the rest is a bonus.
No key, no cost

Try it before you pay for it.

Auto green on jumpers, tap-to-shoot, mobile, dribble speed and TP walk are free — in RH2 and every other supported game. Paste this into your executor.

loadstring(game:HttpGet("https://raw.githubusercontent.com/teekmill17-droid/TempoHub/main/Loader.lua"))()
Community

Updates, support, and the people who test it.

Every change ships with a changelog. Bugs get fixed by the person who wrote the code.

Join the Discord